Shipped · APIs and backends

What tModLoader/tModLoader shipped

The public repository of Tmodloader · github.com/tModLoader/tModLoader

Written by FoxPlug from public releases; not affiliated with Tmodloader. An automatic summary of the public release, pull request and commit data of github.com/tModLoader/tModLoader. Tmodloader did not write it and does not use or endorse FoxPlug. Every line links to the public change it describes.

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Week of September 21, 2026

What shipped

Why it matters

This week addresses critical issues for mod creators working with accessories, networking, and localization. Fixes to accessory slot behavior and IME input support improve the modding experience across different regions and use cases. New API conditions and ProjAIStyleIDs bring tModLoader into alignment with recent Terraria updates.

Changelog entry

Example posts FoxPlug drafted from these changes. Not written or posted by the project.

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New improvements to modded accessory loadouts, IME input support for multi-language modders, and fixes for packet processing deadlocks. tModLoader continues bringing mod API support in line with Terraria 1.4.5.8.

Post for LinkedIn

This week's tModLoader updates focus on quality-of-life improvements for mod creators. Modded accessory loadout sharing and slot highlighting now work correctly, matching vanilla behavior. International modders benefit from proper CJK input method support, while a critical networking issue preventing packet processing deadlocks has been resolved. New API conditions and projectile AI style IDs keep tModLoader aligned with Terraria 1.4.5.8.

Week of September 14, 2026

What shipped

Why it matters

This week focused on stability improvements for the 1.4.5 branch with critical bug fixes in core systems like tile lookups, projectile handling, and item initialization. Documentation improvements help modders understand newly exposed parameters and methods in the current version.

Changelog entry

Example posts FoxPlug drafted from these changes. Not written or posted by the project.

Post for X

tModLoader updates: Fixed MapHelper tile lookup validation, restored ProjectileLoader.PreKill invocation, corrected Projectile immunity initialization, and synced to Terraria 1.4.5.8.

Post for LinkedIn

This week's tModLoader updates address several important stability issues for the 1.4.5 branch. We fixed an invariant check in MapHelper.TileToLookup that was causing continuous failures, restored ProjectileLoader.PreKill invocation code that was accidentally removed, and corrected the initialization of Projectile.perIDStaticNPCImmunity. We also improved Item.SetDefaults() migration handling and enhanced documentation for newly exposed API parameters.

Weeks with too little public activity are left out rather than filled in. Last updated 2026-09-29.

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